Top 10 The Most Played Games on 2018


no1. With its sunny ancient Greek setting, likably insouciant lead and

embrace of magic and myth over history, it’s almost a carefree game,

while the systems and structure completed the series’ smooth transformation

into a mainstream role-playing game in the style of Mass Effect or The Witcher.

With its smart monetisation and endless quest system, you can feel Ubisoft

straining to bridge the gap between crafted single-player experiences and endless

live games – and, whisper it, they’re getting close.


no2.  in the centre of each of Astro Bot’s stages, and as he moves through the world,

he moves around you, scampering up behind you one second and dropping overhead the next.

Throw in some creative twists and a truly brilliant use of the in-game controller and you have a bit of a classic.


no3.Blackout, Call of Duty’s battle royale mode, is a bit of a triumph, confident and characterful and

possessed of a great map in which dazzling things can happen. There’s a

question over what happens to this particular battleground in the long term,

and the monetisation is typically grasping, wrong-headed and tone deaf – but COD

survives for another year and in extremely enjoyable form


no4. Murderous difficulty meets a story of unmatched sweetness and empathy in Celeste,

a game about climbing a mountain and getting a handful of simple platforming inputs to allow you to do the seemingly


no5. This hip, ruthless action platformer splices two fashionable genres with arcane names – roguelike and Metroidvania.

In layman’s terms, that means die and you start again, but learn and unlock the shortcuts of

its branching warren of levels as you go.




no6.  It most certainly did not disappoint, Akira Toriyama’s distinctive artwork

being brought to life in the most impressive fashion, and let’s not forget

the game lying underneath all of that splendour. Flashy yet accessible, it’s the

perfect entry point to fighting games, with depths that the hardcore have enjoyed uncovering ever since its launch.


no7.  This is a game about travelling in the company of the huge,

needy vessel that transports you – keeping it stocked with fuel,

putting out fires and repairing damage and occasionally bolting on a new component.

Like the best sort of trip, it’s the moments in which very little is actually happening that feel most transformative.


no8. First-person shooters don’t tend to work that well in virtual reality,

for fairly obvious reasons. The motion sickness can be overwhelming,

and if you dare strafe you’d better hope you either only had a light lunch or that your carpet cleans easily.

Firewall Zero Hour’s solution is ingenious, taking the template of one of the more static shooters – Ubisoft’s

excellent Rainbow Six Siege – and leaning into the strategic elements of it all. The result is an incredibly immersive,

neatly detailed shooter that shows that, with a little lateral thinking, you can improve anything with a

sprinkling of VR magic.


no9. There are a handful of games about falling in love, but here is something new:

into love and out again, as Dorothy Parker once put it. Cute art disguises the fact that this is a

surprisingly brutal game about the realities of romance, and the tensions are beautifully observed

from the moment the two leads move in together and there’s not quite enough room for both of them to have

their stuff where they want it.



no10. Fortnite is a victory for process in the making of games.

If you’re able to move quickly enough, to react with speed and imagination,

you can turn a bit of a botch into the biggest game in the world with, um,

a bit of creative theft and a surprising amount of wit and taste


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